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Godot was mostly chosen for expedience and hackability. With e.g. StardustXR existing now, it's not impossible we'll do something new down the line. Curved pan
by kanetw 5y ago
Godot was mostly chosen for expedience and hackability. With e.g. StardustXR existing now, it's not impossible we'll do something new down the line.
Curved panels etc are doable. We primarily use Haskell as a "scripting" language for at least some type safety, but it should be fairly manageable to get into.
- ge96 5y agoSweet. Yeah I am not talking from experience at all. Just think it would be C# or Unity or something cliche like that. Anyway I'm going to try out your Simula repo on my Index.