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Your site doesn't mention the weight or the battery life. I guess the real answer is in the dog-food. Does your team use VCRs to develop it?
by moritonal 5y ago
Your site doesn't mention the weight or the battery life.
I guess the real answer is in the dog-food. Does your team use VCRs to develop it?
- kanetw 5y agoThe software side does; there's videos of George working on Simula in Simula. Trickier for the EE/ME side as it's all Windows.
- georgewsinger 5y agoRE weight: we're targeting 800g (balanced evenly between front headset/rear compute pack).[1] This shouldn't be more straining than a Valve Index. RE battery: our target is 3 hrs (for reference: the Quest has a 2-3 hour battery life). Here's the link David was referring to: https://youtu.be/FWLuwG91HnI https://youtu.be/FWLuwG91HnI. It shows me dog-fooding Simula's software on the HTC Vive. [1] This is still a preliminary number, which might change as we make tradeoffs in battery life vs. thermal solution vs. weight.
- GordonS 5y agoWhat about heat? If I'm wearing an entire computer on my head, I would have thought it would get pretty hot, especially if I do CPU intensive work?
- kanetw 5y agoIt gets toasty but we're including this in the thermal solution-- compute pack on the back of your head separate from the rest of the headset, airflow going away from your head, maybe even additional insulation if there's too much conductive heat transfer through the padding.
- agrippanux 5y agoThe Quest doesn't have a 2-3 hour battery life if you're doing anything past staring at the welcome lobby. A bit over an hour for most applications is standard. Source: I am VP Eng of ForeVR Games, we make games for the Quest