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If you've never had the chance to work with Inform 6 / Inform 7, it's a neat little language. Very odd architecture, but Inform 7 has one of the most interestin
by AlphaWeaver 5y ago
If you've never had the chance to work with Inform 6 / Inform 7, it's a neat little language. Very odd architecture, but Inform 7 has one of the most interesting methods of world modeling that I've ever seen.
At one point I did a project using Inform 7's world modeling as the underlying "details engine" for a game, to help make the game world feel more realistic. It was somewhat clunky, but the potential is there for someone to do something like this in the future :)
- sp332 5y agoReading Inform 7 code can be a weird experience. It starts very naturally describing rooms and items, but then you start to see the seams between the colorful language that authors put into the game and the strict syntax of the game engine itself. There's a Twitter bot that posts snippets of Inform 7 code out of context. https://twitter.com/inform_dreams https://twitter.com/inform_dreams