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"Too bad you leveled wrong. No stat points for you." Meh, leveling was pointless anyway because when you leveled up, so did the enemy. I hear the next game is
by dkersten 15y ago
"Too bad you leveled wrong. No stat points for you."
Meh, leveling was pointless anyway because when you leveled up, so did the enemy. I hear the next game is keeping this mechanic, so its lost its appeal to me too.
Regarding this case: I have never ever heard of the elder scrolls games referred to as scrolls. Its either The Elder Scrolls or its Oblivion or Morrowind or whatever.
- parfe 15y ago>Meh, leveling was pointless anyway because when you leveled up, so did the enemy. Yes, but if you didn't also increase other skills you would only get +2 or +3s for your stats rather than the max of +5s to three stat groups. So the enemy hits lvl 20 just like you do, but you are much weaker as you've inefficiency leveled.
- eavc 15y agoWhich meant that unless you optimized your progress, leveling was counter-productive. Enter the difficulty slider. Both mechanics made the game silly to me in later stages, and I never finished.