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For anyone interested, they used Scaleform which is a middleware a lot of games would use to have flash-based UI. It's technically a discontinued product but ev
by squeaky-clean 5y ago
For anyone interested, they used Scaleform which is a middleware a lot of games would use to have flash-based UI. It's technically a discontinued product but even Hitman 3 last year used it.
As crappy as Flash is for security, it was such a good tool for interactive animations.
Here's a list of games that used Scaleform, though it often isn't used as the only UI system. Sometimes it's just main menus or world-space UI elements. Found in a quick Google so I can't guarantee it's totally accurate, but I know many on here are correct.
https://list.fandom.com/wiki/List_of_games_using_Scaleform https://list.fandom.com/wiki/List_of_games_using_Scaleform
- mmastrac 5y agoWhen I was doing work for Nickelodeon around the iPad 1 days, we just could not get around the fact that flash was an amazing tool for animation and anything else we used would have tradeoffs. Tech-wise, a poor product. As a tool for design-minded people? Unmatched.
- seabrookmx 5y agoFlash "for animations" still exists. It was rebranded Adobe Animate (presumably just to avoid the negative branding). It's still used heavily for vector animations to my knowledge.
- mmastrac 5y agoI didn't know this - thanks!