11 ms·
For Elder Scrolls games, that's gotta be at least half the appeal. The main quests usually aren't impressive, and god knows the gameplay is... subpar, to be gen
by brimble 5y ago
For Elder Scrolls games, that's gotta be at least half the appeal. The main quests usually aren't impressive, and god knows the gameplay is... subpar, to be generous. The discovery aspect, both of the physical environment and in finding little side-stories (that may not even be related to any quest) and tidbits about the world, is much of the point, with most of the rest being the usual RPG mechanic of "make number get bigger".