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> Flash was basically a blank canvas where you can do just about anything. Turns out that's not a very good model for a number of reasons -- one of which being
by jcelerier 5y ago
> Flash was basically a blank canvas where you can do just about anything. Turns out that's not a very good model for a number of reasons -- one of which being it turns everything you do into a snowflake and you need to invent your own patterns and abstractions instead of leaning on an extremely well thought out but more limited approach that's been vetted for many years before Flash was a thing.
yet we're in 2022 and the only things that are remotely competitive with what Flash allowed 15 years ago, are some games put in WASM blobs (which will "work" until $BROWSER deprecates some API in two years).
- ShoveItHN 5y ago