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> The feeling that one owns the partial of the anime they love is really important. If made by the company behind the anime, then maybe. If made by some third
by KronisLV 5y ago
> The feeling that one owns the partial of the anime they love is really important.
If made by the company behind the anime, then maybe. If made by some third party in a copyright infringing manner, then that most certainly isn't applicable, which i've seen be a problem with the NFT space insofar.
> In that sense, I thought NFT also could appeal especially for those digital animes because there is no other way to get the same feeling.
How about physical collectibles? Plushies, keychains, figurines, posters, cosplay outfits, that sorts of stuff. Seems like many video games, cartoons and anime out there all have that in some capacity, unless it's very niche and merch is never made.
Actually, it seems like a pretty interesting space, for example, the Potekoro Astolfo bean plushies from the Fate anime series seem to go for about 300-400$ nowadays.
I agree that a lot of it is sentimental value, but i'm not sure that non fungible things will capture people's attention quite as much, or will feel the same as something physical that you can put on a shelf or whatever people do.
- beardedwizard 5y agoHow do you explain the millions spent on in game purchases of digital goods then? Seems like you are projecting your own issues with NFT and the person asking is just imagining ownership paradigms.
- techdragon 5y ago“There’s a fool born every minute.” P. T. Barnum Just because people are buying something doesn’t make it a smart decision. I understand the technology but I’ve never come across an new idea for using NFTs that didn’t feel like I was just going to be scamming the person buying them. The fact others don’t have the same ethical compunctions I do does not in any way make me feel more like disregarding my own personal ethics.
- KronisLV 5y ago> How do you explain the millions spent on in game purchases of digital goods then? With different forms of interaction. The game IS the product and those items directly affect how you interact with it, for example, with different items or skins for those items or other types of customization. There, those things aren't necessarily all that different from a DLC that adds more content, though microtransactions are a slippery slope in an unregulated industry and sometimes ethically dubious. Anime isn't necessarily like that, since getting a new item (NFT or otherwise) won't change how you interact with it directly. Your figurines, mouse pads, mugs, pillows etc. will probably spruce up your place a bit, maybe even a background image might... but that's largely orthogonal to it being on a blockchain. Of course, NFTs are the new hotness, so i don't doubt that some will try to speculate, others will want to get on the trend and so on. Human perception of value is a curious mess.