3 ms·
Some online games try avoid p2p because it can expose the players to other gamer in the session, who can then try DoS their IP as a competitive advantage. Plac
by yardstick 5y ago
Some online games try avoid p2p because it can expose the players to other gamer in the session, who can then try DoS their IP as a competitive advantage.
Places that require calls to be recorded securely will need non p2p still.
And privacy conscious users are screwed either approach (p2p/centralised) if they want to hide their IP.
- viraptor 5y agoNot being natted doesn't mean you have to talk to others directly - just that you can. And yeah, once you have people who want to cheat in some ways, you'll need the centralised oversight / validation for the service either way.