3 ms·
On the flip side, some of the new ID games are nowhere _near_ as popular as the ones from Epic games, and WOW wound up dying by its own hand, to some extent. T
by erulabs 5y ago
On the flip side, some of the new ID games are nowhere _near_ as popular as the ones from Epic games, and WOW wound up dying by its own hand, to some extent.
The more time I spend working on startups and less at BigCos, the more I value the non-technical train of thought - unburdened by the implementation details. Sometimes those people are needed to push the envelope. Clearly, Fortnite is doing something right. At any rate, it's not a coincidence that most great companies have someone at the head that _mostly_ knows what's entailed by the dreams, but proceeds to dream nonetheless.
- ido 5y agoYeah, ultimately how good the code is (or even how buggy the resulting product) is just a side-effect and not the main goal. Fortnite is making so much money that having to spend 2x as much on engineering because the code is a mess is business wise just not that big of a deal. Somewhat (obviously to within reason) decoupling design decision from what would be easy/convenient for the developers to implement is often the right thing to do from a business point of view.
- rtpg 5y agoIs WoW dead? I know people who picked it back up after 10 years again
- quadcore 5y agoAgreed. Maybe one can do even better next time though.