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I mostly agree with this, though I will say that in games it's usually producers and product managers that decide on the bug fix vs new features balance. It's n
by CountHackulus 5y ago
I mostly agree with this, though I will say that in games it's usually producers and product managers that decide on the bug fix vs new features balance. It's not uncommon to ship a game with hundreds of "known shippable" bugs.
- MetaWhirledPeas 5y agoYeah, you're right. But you'll notice there are some studios that never seem to achieve a bug-free state no matter how many patches they put out. And that's after months or years of free testing from the public. Testers fill up backlogs with bugs the same way the public fills up the Issues lists in GitHub. It doesn't matter how well you test and report if you don't have good enough development practices to fix them and keep them fixed.