4 ms·
Games are now like music. Selling music is a ship that has sailed. Decades ago. It seems the same thing is happening to - among other things - indie games May
by brandonmenc 5y ago
Games are now like music.
Selling music is a ship that has sailed. Decades ago. It seems the same thing is happening to - among other things - indie games
Maybe you can get some donations, but that's about it. That's just the way it is now.
It's still a million times better than the shareware days though.
Back then, someone developing a passion project game could never dream of being able to reach a global audience and also take no-cost friction-free global payments from them. For every Apogee there were many orders of magnitude more developers who would have loved to pocket even a thousand dollars with their game.
As with music, there is this imo strange idea among niche independent creators that they should be able to just get paid like a Hollywood star for making something that lots of other people are making.
Do it because you enjoy it and be happy when you can collect four or five digits of cash, because the alternative is zero audience and zero money. And it always has been.