2 ms·
The number of game developers and studios is more or less fixed for a certain period of time. Since returns on games are so low, game creators have to save mone
by leppr 5y ago
The number of game developers and studios is more or less fixed for a certain period of time. Since returns on games are so low, game creators have to save money on development. The easiest way to save money on development is to make a clone. So there will be a higher percentage of clones during periods of oversupply. (Nothing empirically measured but this mechanic makes sense to me).