3 ms·
I bought Spore the day it came out. Played till space stage. It's ultimately boring. The 2 evolution stages are a lot of fun but the game loses depth after that
by geuis 18y ago
I bought Spore the day it came out. Played till space stage. It's ultimately boring. The 2 evolution stages are a lot of fun but the game loses depth after that. It's way to easy to conquer the world in tribal and civ stages. Space is little more than making colonies and buying/selling spice for money. The combat system seems like it was added as an afterthought. You can terraform planets, but it's not as cool as it sounds. There's just way too much micromanagement going on. If I'm trying to spread around the galaxy, it's annoying to have to manage riots in cities on various worlds while being at war and trying to stabilize several ecologies by moving the right kind of grass or bush from one place to another. The whole game is just incredibly shallow.
- vaksel 18y agoyeah the space stage is very boring after you spend a few hours getting your things together Trade? I have 4 systems within a short range of my home system, each has every planet maxed out and every colony maxed out. Which means I get 30 items of spice very quickly. When I stopped playing(after 2 days) I had a grand total of 90 million. Terraforming? I have the maxed out cargo bay and have 50 items of each stage for terraforming. If I run out, I can go to any of my planets and just shoot the beam around getting only those that I like Battle? I have 5 sidekicks, they are useless though since my ship has something like 11000 health, has the shield option that makes it invincible for a few minutes and has maxed out weaponry. Meaning I can take out another home planet(8 colonies) w/o needing to recharge/heal...takes like 30 seconds to hover over a colony, shoot up the main ring of buildings, and then have them surrender with 3 shots at the town hall. Customization? Sure its fun at first, but it gets boring fast, by the end of it I just went to the database and pulled out old designs. Alliances? Also boring, I'm down to only needing to do one mission to get a full fledged alliance and there is only like 3 variations there. Looking back I'd say I spent more time designing the creatures, buildings and units than I did playing the actual game. i.e. I spent more time designing the town hall in the world stage, than I did actually playing it.