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The tricky part is that the simulator itself may not have easy to understand rules. Waymo has a Neurips talk about training world agent models that are used for
by redytedy 5y ago
The tricky part is that the simulator itself may not have easy to understand rules. Waymo has a Neurips talk about training world agent models that are used for car behavior in the simulation itself. Trying to make world agents that are indistinguishable from real-world vehicle behavior (e.g. minimizing jenson-shannon curvature entropy) is a completely different task than training a model to safely transport you somewhere.
- taeric 5y agoRight. That was my angle. Sometimes, they are ready to see after the fact. But, just like bias can enter into data collection, so too can it enter simulation.