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> Meat - sorry, Meta - is going to be taken down by antitrust actions long before any of that becomes possible. I doubt this. There's no recent precedence for
by zhdc1 5y ago
> Meat - sorry, Meta - is going to be taken down by antitrust actions long before any of that becomes possible.
I doubt this. There's no recent precedence for splitting apart a company of their size.
> The social element is more than a little half hearted now.
It doesn't matter. Meta is an advertising company. Augmented reality, if it takes up, opens up an unprecedented amount of advertising space for Meta or another company to target.
- code_duck 5y agoAT&T was at least as large and important than Facebook, probably more so.
- user-the-name 5y agoWhy would it take off, if it is treated as an "unprecedented amount of advertising space"?
- zhdc1 5y ago> Why would it take off, if it is treated as an "unprecedented amount of advertising space"? Imagine you're thirteen years old and have a choice between Apple's AR take on eye wear, or vanilla eye glasses. I would be surprised if governments are any quicker on the regulatory uptake here than they were with social media advertising.
- user-the-name 5y agoYou'd have to be a pretty wealthy thirteen year old for that to be a realistic choice. Also you'd have to be living a decade or two from now.
- pdimitar 5y agoYou underestimate the role of the previous generation. If I had kids they'd get a smartphone no earlier than 13 years old, for example. I know a good amount of families that periodically engage their kids in the real physical world so they're not constantly glued to screens. Those kids looks happier to me, compared to the constantly unhappy ones that always curse yet another "pay to keep playing" game while not realizing they are glued to a screen. You are correct that if all the choices of a younger generation shepherd them to equally predatory places then they can't win. But again, don't underestimate the older people and their (sometimes) better perspective on things. They can show the kids that there are in fact other universes to explore. The craziness that many corporations want to impose on us is passively resisted by many even now -- as in, they just avoid it. This is something that the "growth hackers" miss in their so-called analysis: the passive resistance element. Many folks won't actively argue with you whether your super cool VR idea is good or not. They'll just shake their heads and leave.