4 ms·
That sounds fine for hobby projects but I used to work in a AAA studio where much of the game logic was made this way and a lot of engineering time went into id
by Agentlien 5y ago
That sounds fine for hobby projects but I used to work in a AAA studio where much of the game logic was made this way and a lot of engineering time went into identifying and fixing issues (both functional and performance) caused by designers or TAs working this way without asking help when they needed it.