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It implies industry has little interest in actually supporting it. A GPU debugger is a critical tool in modern GPU development. Maybe they are holding on webgp
by fsloth 5y ago
It implies industry has little interest in actually supporting it. A GPU debugger is a critical tool in modern GPU development.
Maybe they are holding on webgpu. People are carefully optimistic in it becoming the one API to be actually cross-platform.
- royjacobs 5y agoMaybe. It's not like the market for native graphical debugging tools is overflowing with options either, which is why I didn't understand OP's point that well. Additionally, with some careful coding you can already run WASM+WebGPU applications both natively (e.g. via wgpu-rs) and in the browser, so you can pick and choose the best tooling depending on your use case, so ultimately I guess that's going to be the way forward.
- jcelerier 5y ago> People are carefully optimistic in it becoming the one API to be actually cross-platform. idk I'm shipping code that uses the Qt RHI which works on D3D, GL, Metal, Vk ... cross-platform enough for me.