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> it required a "lock in" to the Apple Store The company distributed its own games as a full education program. However, the only way to install them on the iP
by daly 5y ago
> it required a "lock in" to the Apple Store
The company distributed its own games as a full education program. However, the only way to install them on the iPad seemed to require that they be hosted in the Apple Store.
Android versions of the games would not run on the iPad.
- phendrenad2 5y ago"Lock-in" usually doesn't mean that something must be sold through a store that's tied to a specific platform, in order to sell for that platform. It usually means that you aren't free to make cross-platform apps.
- daly 5y agoAs far as I'm aware, the only way to run a game on an iPad is through the Apple store. The company did not want to publish their educational games through the store because they were only to be available to students of the company.