3 ms·
It certainly could, but not a fit for a real-time game. In order to make Temporal general-purpose, fault-tolerant, and scalable, it had to do more database writ
by lorendsr 5y ago
It certainly could, but not a fit for a real-time game. In order to make Temporal general-purpose, fault-tolerant, and scalable, it had to do more database writes / have higher latency than real-time game backends.