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The author comes off as over the top negative. I've participated in game jams, I do my little part as a member of a team and then I move on with my life. It's
by 999900000999 5y ago
The author comes off as over the top negative.
I've participated in game jams, I do my little part as a member of a team and then I move on with my life. It's not a great tragedy if my side project doesn't make me 7 million.
I've never really put too much effort into art for my games, I either use stuff from the asset store, or hire someone else to do it. Occasionally I have artistic friends who contribute as well.
The only thing you really need to do is level design. Go on the unity asset store, buy an AI kit for 10$, or find an open source one.
Unity Learn is fantastic for new developers.
I think the entire point is to start small. There's no reason to try and build an amazing game for your first project. If you told me you started learning program two months ago and you just gave me pong, I'd be impressed.
Especially if you had it running on an Android device and on the Google Play Store.