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For procedural animation: I have yet to find the path to learning this skill. It is very opaque, and I think you just need to attack it with your brain and lear
by honkycat 5y ago
For procedural animation: I have yet to find the path to learning this skill. It is very opaque, and I think you just need to attack it with your brain and learn it.
For shader and graphics programming: I liked this tutorial series as a "first steps" by Freya Holmér: https://www.youtube.com/watch?v=kfM-yu0iQBk https://www.youtube.com/watch?v=kfM-yu0iQBk
Here is another list: https://www.alanzucconi.com/2018/01/03/learning-shaders/ https://www.alanzucconi.com/2018/01/03/learning-shaders/
The Book of Shaders is a popular suggestion, but it appears to be abandoned: https://thebookofshaders.com/ https://thebookofshaders.com/
For general Unreal? Tom Looman's $300 Unreal C++ class, available on his website. It is pricey but really excellent.
I also discovered this AWESOME list of learning paths for all gamedev concepts: https://github.com/miloyip/game-programmer https://github.com/miloyip/game-programmer