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I'm curious what letters and how many you'd give me for the aesthetic of my solodev project. I've got videos for days but this one's short and pretty represent
by MrLeap 5y ago
I'm curious what letters and how many you'd give me for the aesthetic of my solodev project.
I've got videos for days but this one's short and pretty representative.
https://twitter.com/LeapJosh/status/1493974909936189440 https://twitter.com/LeapJosh/status/1493974909936189440
I'm shooting for AAA ASCII.
- jerf 5y agoThat's really hard to answer, because in practice there seems to be "indie" and AAA, and no words in between. This is a terminology hole that I hope we fill, because I feel like the indie space is definitely rich with games that are certainly not 2022 AAA, but also obviously miles above ASCII Nethack or 2D pixel sprite art (which I like and all, but is not in the same league of difficulty). It feels like there's a lot of stuff in the sort of "pretty good looking for an XBox360/PS3 game" range.
- MrLeap 5y agoFair points. There's definitely tons of ps3 games that look better than any indie games I can think of (mgs4 comes immediately to mind, what a visual feast.) I don't think it's inappropriate to say my game and many other indies are visually competitive with horse racing 2016, a game with a ps4 release. Hardly AAA competition -- I'm just charting the territory of the bands. The conversation muddies between talking about rendering features and aesthetic execution. If all we're talking about is rendering capabilities, I'm confident saying this segment here is beyond what a PS3 could do. The fillrate alone! https://twitter.com/LeapJosh/status/1455511983512436737 https://twitter.com/LeapJosh/status/1455511983512436737 Regardless, of course it isn't reasonable to outcompete 100+ people teams solo, but we can be scrappy and punch above our weight. :D
- PinkMilkshake 5y ago> That's really hard to answer, because in practice there seems to be "indie" and AAA, and no words in between. There are some. III and AA come to mind.