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I would assume almost all daily users of Wordle would consider having to have an account in exchange for persistent, cross-device statistics a worthy trade-off.
by ocdtrekkie 5y ago
I would assume almost all daily users of Wordle would consider having to have an account in exchange for persistent, cross-device statistics a worthy trade-off. And presumably a well-designed app could even abuse LocalStorage for anonymous play, and include a mechanism to hand off and save your data, should you wish to, via a login.
Social OAuth and passwordless email login (essentially one-time codes) are both pretty low-effort ways of managing auth without storing a lot of sensitive data or having to manage passwords.
- kennu 5y agoAre those statistics actually interesting to many users? I barely noticed the move to NYTimes because I'm mostly just interested in playing the game once a day, sometimes sharing the result.
- etblg 5y agoYou can take my 100% win-loss ratio from my cold dead hands, I cherish my stats.
- ocdtrekkie 5y agoThis might be one of those weird gamification things... but I don't think I'd care about my stats if they weren't there. But since they are, I don't want to mess them up by playing on multiple devices?
- muhehe 5y agoDidn't even know it's there...
- blurker 5y agoTo be fair, I think you're probably right. But, that doesn't make the article any more right to me. The argument wasn't that local storage is no longer a good choice, but that it's always a bad choice. Or at least that's how it comes across to me.
- ineptech 5y ago> I would assume almost all daily users of Wordle would consider having to have an account in exchange for persistent, cross-device statistics a worthy trade-off Not for me, absolute deal-breaker. My fingers would find ctrl-w before the "Log in with Facebook!" modal finishes rendering.