3 ms·
> None of the 64 bits versions of Windows run 16 bits code. Because it's impossible due to how x86-64 CPUs work. And the statement does nothing to refute my p
by ClumsyPilot 5y ago
> None of the 64 bits versions of Windows run 16 bits code.
Because it's impossible due to how x86-64 CPUs work.
And the statement does nothing to refute my point - that code compiled for Windows keeps working 4 times as long as it does on MacOS. It's an empirical fact, that can be measured in the real world, denying it is like denying gravity.
Backwards comparability is a priority for Windows because all the line of business apllications must keep chugging along. Corporates don't upgrade their office PCs if it breaks their terrible software.
> Apple can't help some monitor vendors take their time to get their stuff together.
Whats is wrong with them? They work fine on Windows, Linux and Android(!), sounds like an Apple problem
- bzzzt 5y ago> code compiled for Windows keeps working 4 times as long That might have been true in the NT/XP days but how long will 'the new Microsoft' that decided '10 would be the last Windows version' and now decides it will be phased out in 3 years keep that promise? Corporates are going all-in on terrible cloud offerings now so the best move for MS is to lock down their desktop OS. > Whats is wrong with them? There are lots of monitors with incorrect EDID information or buggy behaviour. Yesterday I crashed a Dell monitor's firmware while trying to find the optimal displayport settings. That's not a macOS problem...