3 ms·
I didn't mean to suggest that Roblox shouldn't be allowed to sell their product. I only meant that ending the sell of in-game creations would be a good way to s
by ydlr 5y ago
I didn't mean to suggest that Roblox shouldn't be allowed to sell their product. I only meant that ending the sell of in-game creations would be a good way to stop the kind of scams the article discusses.
Plus, skimming a percentage of kids' virtual lemonade stands is a pretty scummy way for a company to make money.
- throwawaynay 5y agoin-game economies are really an important part of those kind of games imo i remember being a merchant/speculator/artisan on a MMO as a kid a decade ago, and at some point it was basically my 2nd favorite thing to do after dungeons and really fun/interesting yeah the fun stopped when my account was stolen, but I don't regret it, it's like saying if you removed tricks from skateboarding no one would ever get hurt... if you manage to find a better way to fund this kind of billion dollar games you're going to be a rich man soon