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I understand what you mean, as I too have said these things. Linear RGB in the sRGB/Rec 709 color space is the correct interpretation. Monitors that are not sR
by DiabloD3 5y ago
I understand what you mean, as I too have said these things.
Linear RGB in the sRGB/Rec 709 color space is the correct interpretation. Monitors that are not sRGB/Rec 709 primaries with a Rec 1886 gamma ramp (as opposed to the exactly defined sRGB gamma ramp, please stop using this) outside of a strictly color-managed workflow should be replaced with ones that are.
Now, if your UI compositing system is modern, then yes, just output 16 bit linear and let the OS's color management handle it (ie, Vista and up using modern APIs, which is what DirectWrite does); however, the majority of software devs only understand "2.2" or "sRGB" (which is incorrect; Rec 1886 pragmatically is 2.35, sRGB matches 2.35 inside of the 16-255 range; sRGB has never been 2.2, it is 2.2 with an offset of 16 starting at 16, with 0-15 being linear), ergo, I wrote this with the average software dev in mind.