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Perforce is still the defacto standard in the video game industry where it's not uncommon for a game's source assets to run into the tens of terabytes. That sa
by cecilpl2 5y ago
Perforce is still the defacto standard in the video game industry where it's not uncommon for a game's source assets to run into the tens of terabytes.
That said, Toy Story 2 was developed in the late 90s, and while Perforce existed then I don't know how popular it was.