3 ms·
Not sure if your game has any spatial 3D consideration but this project uses real time Multi-channel signed distance field generation : [1] https://github.com/
by jimmySixDOF 5y ago
Not sure if your game has any spatial 3D consideration but this project uses real time Multi-channel signed distance field generation :
[1] https://github.com/Chlumsky/msdfgen https://github.com/Chlumsky/msdfgen