5 ms·
This story is almost certainly bullshit, it’s hard to fuck up modern lawful intercept setups in a way that would introduce notable latency.
by rosndo 5y ago
This story is almost certainly bullshit, it’s hard to fuck up modern lawful intercept setups in a way that would introduce notable latency.
- Thorrez 5y agoI'm just repeating the news report. It does sound a little suspicious, but there seems to be some evidence in the report. https://www.nzherald.co.nz/nz/suspicion-over-dotcom-net-glitch/2EAPUHP4E27NTNEE43QWOFYVHI/ https://www.nzherald.co.nz/nz/suspicion-over-dotcom-net-glit...
- rosndo 5y agoThe technical description just doesn’t make sense > The data showed the internet signal had previously taken two steps before going offshore - but was now taking five. > Information held by the Herald shows Gen-I studied data showing the amount of time it took information on the internet connection to reach the Xbox server. It went from 30 milliseconds to 180 milliseconds - a huge increase for online gamers. There’s just no realistic way that bouncing the connection around New Zealand would introduce a ~100ms delay. It sounds like he just started getting bad routes to the gameserver, which is par for the course for Oceania, but unlikely to result from LI.
- Thorrez 5y agoCould the bad routes to the gameserver be a possible accidental side effect of the intercept? Maybe the people doing the intercept made a mistake. It sounds like they made a legal mistake, so maybe a technical mistake isn't that far fetched either.
- rosndo 5y agoA route with latencies like this suggests the traffic bouncing through another country, I can’t imagine LI causing that. Intercepts aren’t hard, it’s a feature built into regular ISP hardware. I’d guess this was just a separate, unrelated routing error.
- southerntofu 5y agoI would be inclined to agree, but admittedly if you had to route all the traffic to from NZ to a datacenter in the USA, then back to the game server, that could introduce notable latency.
- jstanley 5y agoIf you want to actively MITM it, sure. If you just want to send a copy of everything to the USA, then it needn't slow down the original connection at all.
- ballenf 5y agoIf you need the content of messages sent within COD, then you need to MITM it. Game companies archive that stuff now, but they didn't used to.
- rosndo 5y agoThat’s really not how LI ever works. The data would be collected in NZ and then later shared.