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One of the most addictive games How do I know? I've been playing it for 15 years and I still have PACC (prem) account, but it's relatively young character (00
by tester756 5y ago
One of the most addictive games
How do I know?
I've been playing it for 15 years and I still have PACC (prem) account, but it's relatively young character (00:10 Your Distance Fighting skill changed from level 126 (with 21.52% progress towards level 127) to level 126 (with 21.98% progress towards level 127))
Developers are greediest fucks I've ever seen.
It's insane that game this old can be this profitable - just google "tibia income" and go to graphics
Most people play this game in "grind-style" nowadays, so basically team-hunt everyday for 1? 2? 3? hours (idk what are optimal strats nowadays), get levels and cash, do bosses, yada yada.
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but this game has impressive OSS community
https://github.com/otland/forgottenserver https://github.com/otland/forgottenserver
https://github.com/edubart/otclient https://github.com/edubart/otclient
and more
they basically recreated tibia game client & server
people were playing on private servers with real clients
and nowadays as I see custom private servers use custom clients that are impressive as hell imo.
I've had a lot of fun debugging those C++/Lua game mechanics when trying to create my own server but since its time consuming to create nice game play then I gave up
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This is the game where you could be DDoSd if you joined somebody's team speak/ventrilo/etc
This game fought and probably still fights bots. They improved shitton by using BattleEye.
They fought against DDoSes against their servers hard too, I remember when they used iirc Prolexic and it didn't work well
Fun thing: IIRC Tibia's game company rewrote their C++ client in something that worked in web browser, but afaik they eventually killed it. I do wonder whether they'll try again with WebAseembly
>The Tibia Flash client will also be discontinued tomorrow.
https://www.tibia.com/news/?subtopic=newsarchive&id=4358 https://www.tibia.com/news/?subtopic=newsarchive&id=4358
I heard that in early days of Tibia you could buy premium account via letter to Cipsoft's "HQ"
- klyrs 5y agoTheir gross revenue in 2019 was €15M, with 94 employees. That's €159k per employee on average, not counting overheads. That's pretty good money, but not excessively "greedy" (that's not looking at actual wages... their execs may well be bastards). They had a much bigger haul in 2020, which is probably fairly typical for online games -- we didn't have much else to do during lockdown, and opened our wallets for games. But that isn't sustained income.