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There are other long running MMORPGs that are worth mentioning like RuneScape (https://en.wikipedia.org/wiki/RuneScape https://en.wikipedia.org/wiki/RuneScape).
by andersonmvd 5y ago
There are other long running MMORPGs that are worth mentioning like RuneScape (https://en.wikipedia.org/wiki/RuneScape https://en.wikipedia.org/wiki/RuneScape). A few years ago they realized they changed the game so much that they decided to 'restore a backup' from the good old times and launch it as 'Old School RuneScape'. If I'm not mistaken this retro version has more users than the 'main version', currently called RuneScape3. This game has a documentary on youtube and such. The main problem I found about being a 'long lived running MMORPGs' is that although the game still exists, the company was bought twice as far as I am concerned, and that changes a lot of things in a game, specially regarding to monetization. For example adding some gambling features and not standing much for ethics inside the game (e.g., bug exploitation) as a measure to keep paying customers. In the documentary the founder & ceo (Andrew) explicitly regret selling the company after seeing how the game (or at least some part of it) turned out to be.
- swimfar 5y agoAnother old one is Kingdom of Drakkar, which has been around in its current form since at least the late 90's. https://www.kingdomofdrakkar.com/ https://www.kingdomofdrakkar.com/
- machiaweliczny 5y agoRespect to Andrew for creating RuneScape. I wonder how many people coded it. This is what really got me into programming - wanting to write similar MMO. 15 years later still unrealised dream :/ I also miss the times where there were active gamedev forums and everyone had their own game engine, now everyone uses Unity and Discord I guess.