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I've been working on a video game and actually followed the article to implement astar. If you have an inaccessible node, astar will indeed scan everything. Bu
by viseztrance 5y ago
I've been working on a video game and actually followed the article to implement astar.
If you have an inaccessible node, astar will indeed scan everything. But to get around this I only had to add a limit to the number of frontier iterations which was just a conditional.