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It's no different to how the video games industry works, either. It completely kills your employees though: all those crunches to scrap tons of good work and r
by kingcharles 5y ago
It's no different to how the video games industry works, either.
It completely kills your employees though: all those crunches to scrap tons of good work and replace it with new ideas; tons of stressful overtime. Ugh.
- karmasimida 5y agoNo different in software either. Working on the new service, everything is involving independently while product is figuring out what they want to sell in reality. This out-of-order execution seems like a feature of modern production, while consistency is left behind and only synchronize when they absolutely has to. I have no opinion on this however, can't think of a better way myself.