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Wow I’m so happy people are working on this. I love the program but Ive had to abandon several interesting ideas due to never rendering.
by mrfusion 5y ago
Wow I’m so happy people are working on this. I love the program but Ive had to abandon several interesting ideas due to never rendering.
- 13of40 5y agoSame here. I was experimenting with 3d printing stamps (like for ink) with flexible filament from 2-color raster images, and the render time just for that was about 15 or 20 minutes per step. I will definitely need to download this.
- jandrese 5y agoYeah, I thought that rendering a 1000x1000 surface for a dimensional wall hanging should be no problem, but OpenSCAD gobbled up 16GB of memory and then crashed. I would also love for it to have a variable that rounds off corners to some diameter on the cubes, cylinders, and even polyhedrons. It's possible to round off corners using the intersection operator but it is a lot of work and something that I do in almost everything I build. Nobody likes unnecessary sharp corners.
- tdeck 5y agoI was looking for this recently and found a great OpenSCAD library called RoundAnything. It looks very productive: https://github.com/Irev-Dev/Round-Anything https://github.com/Irev-Dev/Round-Anything
- flyingcircus3 5y agohull() is another operation that can make rounded corners. You can think of a rounded cube as the hull of 8 spheres. https://hackaday.com/2018/02/13/openscad-tieing-it-together-with-hull/ https://hackaday.com/2018/02/13/openscad-tieing-it-together-...
- londons_explore 5y agoAnd hulls are insanely slow.
- ur-whale 5y ago> And hulls are insanely slow. True, but they are usable for the use case described (create a rounded cube by hull-ing 8 small spheres or 4 small cyclinders).
- mrfusion 5y agoDoes Minkowski also do that?