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Could you imagine if Disney decided to open source one of their 3D films? How much fun would that be to play with? It would be like when Doom was open sourced
by DrBoring 5y ago
Could you imagine if Disney decided to open source one of their 3D films? How much fun would that be to play with?
It would be like when Doom was open sourced (I pick Doom because it's one of the first major video games that I can remember being open sourced, and the creative results have been vast)
I'd like to see Toy Story 1 re-rendered using the Toy Story 4 models (assuming Disney also made those available). Imagine all the technical challenges you'd face to do that: Write code to convert the models, sets, skeletons, animations. Upscale/create new textures, etc.
- oaiey 5y agoI can imagine. And I am pretty sure I know the industry which - as usual - will move first to new technology/data. And I am pretty sure, Disney will not like that.
- kinghtown 5y agoPixar has already released production ready, rigged models of the toy story characters as well as the kid’s bedroom. You can download them into blender or maya as assets and animate them into scenes.
- alksjdalkj 5y agoThey have open sourced some assets: https://disneyanimation.com/data-sets/ https://disneyanimation.com/data-sets/. Obviously not a full movie, but enough that a researcher/developer could begin to experience the kind of technical challenges that arise at "Disney-scale". IIRC a single frame from the movie Moana used something like 100GB of assets.