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In game development, Unity 3D and Unreal Engine (and Godot) frameworks seem to have mostly taken over from custom game engines frameworks that use some librarie
by erwincoumans 5y ago
In game development, Unity 3D and Unreal Engine (and Godot) frameworks seem to have mostly taken over from custom game engines frameworks that use some libraries (for audio, physics, networking etc).
- throwaway889900 5y agoBecause those abstract away the complicated build processes for the target, notably game consoles.