5 ms·
> a post to the Haskell mailing list led to zero replies There is Haskell Weekly with weekly job offers: As of November 2020, over 4,100 people subscribe
by ReleaseCandidat 5y ago
> a post to the Haskell mailing list led to zero replies
There is Haskell Weekly with weekly job offers:
As of November 2020, over 4,100 people subscribe to Haskell Weekly.
Over the last five issues, the average open rate was 37% and the average
click rate was 16%.
https://haskellweekly.news/issue/301.html https://haskellweekly.news/issue/301.html
https://haskellweekly.news/advertising.html https://haskellweekly.news/advertising.html
- littlecranky67 5y agoOfftopic question: How can you (reliably) meassure open rate of a newsletter? I'd assume mail clients as well as webmailers preventing any sorts of tracking, and tracking only those that have lax privacy requirements would taint the whole metric, wouldn't it?
- ReleaseCandidat 5y agoYes, it does (Haskell Weekly uses Mailchimp): How we calculate open and click rates The open rate is a percentage that tells you how many successfully delivered campaigns were opened by subscribers. To find this out, Mailchimp loads a tiny, transparent image into each campaign, and counts how often the image is loaded among the delivered campaigns. The image is invisible to your subscribers. https://mailchimp.com/help/about-open-and-click-rates/ https://mailchimp.com/help/about-open-and-click-rates/
- _1 5y agoDoesn't gmail prefetch images, regardless of someone opening the email?
- zeckalpha 5y agoWith 4100 samples, you can do some statistics to estimate an overall open rate.
- littlecranky67 5y agoYepp, but most mailclients block externally-linked content in HTML emails. Only inlined content is loaded. And if you measure only those clients that ignore that/whitelist that, the metric is skewed/biased towards less-privacy sensetive users.
- the_only_law 5y agoI remember looking through some random Haskell job board out of curiosity last year and an the listings were overwhelmingly for Crypto/Web3 startups, with pay ranges clearly not targeting US devs (I think mid $30s was a common low end)