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I bought a Lightform unit early on, and frankly I was underwhelmed with the overall deal. In particular, for some reason, I had the impression that I could use
by ethagknight 5y ago
I bought a Lightform unit early on, and frankly I was underwhelmed with the overall deal. In particular, for some reason, I had the impression that I could use the camera/scanning features interactively, but unfortunately no, the scanning/detection features were purely for scene set up, and then its running a video file from there. It seemed like there was only nominal benefit compared to just setting up a projector and manually cutting up the desired scene. Moving the projector or moving new props into the scene requires a complete rescan of the scene. Lightform saved time for sure, but it didn't seem to take any leaps in terms of possibilities or 'magic'.
On top of that, once the scene is scanned and the program is set up to run, I assumed I could keep that video file / program running on a raspberry pi or something and move the Lightform on to the next project... nope. Had to keep the unit tethered to the scene.
The few times I set it up for demos for people, the consensus was, "huh thats kinda neat, is that all it does?"
Its possible some features got updated and more interesting stuff is possible. For now, my Lightform is sitting in the closet and Im sorta surprised they survived this long to be honest.
- qiller 5y agoSame, I hoped that it had some real time capabilities. I really wanted to have it tracking an object, heck I would settle for mapping a rotating display, but it turned out to be rather limited. I kind of liked my LF2 as an all-in-one unit though. I do realize that structured light has limitations too. My biggest use case was that I wanted to render output in real-time which the software couldn’t allow me to do at the time