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Considering Valve is private, it's very impressive what Gaben has accomplished (and everyone who works there).
by iamricks 5y ago
Considering Valve is private, it's very impressive what Gaben has accomplished (and everyone who works there).
- 2pEXgD0fZ5cF 5y agoI doubt Valve would've achieved these things if it wasn't private.
- regnerba 5y agoWhy does them being private make what they have done impressive?
- snowgrove 5y agoThey did it all without outside investors or stock sales.
- toyg 5y agoWell, technically speaking we don't know if there are any outside investors. We only know Newell still holds most of the stock and controls it, and that significant chunks are owned by past and current employees.
- vietvu 5y agoMoney. By being private, they might have the freedom to do whatever they see fit, but without money, it must be tough sometimes.
- chrisseaton 5y ago> but without money They do have money. They made tons from Half-Life etc. Then they now have a huge continual income stream from Steam.
- Ekaros 5y agoAnd I believe the amount the made from Half-Lifes is peanuts compared to amount they are making with TF2, CS:GO and Dota 2...
- selfhoster11 5y agoNot to mention all the fees they earn as an intermediary to buying ~every modern PC game.
- usrusr 5y agoObviously. The point was that earnings from half-life were effectively the stand-in for investor capital. And I'd wager that even with all that money, or ten times as much, Steam would not have been able to establish itself without hl2 as a tool/vector. It's been almost two decades that we haven't seen a single steam copycat that did not try to ride a flagship game release in exactly the same way (unless you consider GoG or humble as steam copycats, or Playstore and whatever itms is called these days)
- alexb_ 5y agoSteam is a money printing machine, I don't think they have a money problem
- snowgrove 5y agoValve predates Steam by a number of years, and Steam wasn’t always in the dominant position it’s in now.
- selfhoster11 5y agoYes, and now we are living in a reality where Steam has taken over ~all meaningful, non-niche digital PC games distribution. They got into a monopolistic position during a small time window of inflection where the market was transitioning from physical to digital distribution. It's meaningless to talk about the past in these circumstances, unless something truly drastic happens to open another such window to let someone displace Steam. Heck, Microsoft followed exactly the same trajectory some years earlier, to the extent that their operating system is still synonymous with the idea of a desktop PC outside of the US (which I understand leans heavily towards the Mac, somehow). Their position is showing signs of crumbling only after multiple years of neglect and outright self-damage to their OS. The stability of a monopolist position locked in early is sometimes greatly understated.
- snowgrove 5y agoYou’ve flown far beyond the original comment’s context, which was Valve’s entire history from way before there was Steam. I don’t know whose point you think you’re responding to.
- kroltan 5y agoIt hasn't been tough since they made Steam. In fact, the biggest productivity issue at Valve seems to be exactly due to the fact that they don't _really_ need to do anything beyond maintaining Steam as the primary intermediary for computer games.
- alexb_ 5y agoValve is probably only able to do all this stuff BECAUSE it is private. Public companies are concerned more with what pushes up numbers for 1 quarter and keeps shareholders happy than anything else.
- azemetre 5y agoWell that and literally owning the money printing machine known as Steam (a gaming marketplace where you can not only buy games, but sell skins, avatars, and other pictures for your profile; Valve takes their cut in every transaction). I honestly wouldn't be surprised if Valve generates multiple billions+ in revenue annually.
- usrusr 5y agoRight. And if it was publicly traded, the share price would quickly rise to a point where anything less then 10x those billions would make the stock a bad investment, forcing late-buyers to push leadership into making that 10x real. Rinse and repeat.
- Karsteski 5y agoAs long as Valve remains a private company I will trust them to do a good job over pretty much every other gaming-related company. Publicly traded companies are just fundamentally unable to be anything other than pure-profit driven, while the reverse is not true for private companies. Still profit driven, but not forced to have that sole focus.
- goda90 5y agoI'd argue being private is the only reason Valve has accomplished what it has accomplished. If they had to answer to non-gamer shareholders, they'd have not done a lot of things that have made gamers happy, but looked risky initially.
- moffkalast 5y agoOn the other hand, making Artifact was a very shareholder style move of them. Such an utter cashgrab it's was actually disgusting.
- account42 5y agoValve has also played a major role in normalizing DRM, microtransactions and lootboxes. They definitely do have the capacity for shady shit even if they are "better" than some of the competition.