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I'd disagree with this. Sampling bias but I do have a 100% win streak average of 4 and I've never needed this information to win
by conradludgate 5y ago
I'd disagree with this. Sampling bias but I do have a 100% win streak average of 4 and I've never needed this information to win
- Jtsummers 5y agoYou may not have needed that information, but if the game marks both instances of the same letter as amber (correct letter, wrong place), but there is only one instance then it has misled the player. That's incorrect behavior. The player should be able to discern from their guess which letters and how many of them there are in the solution. They shouldn't be led towards a wrong answer. It's not a stellar plan, but if someone starts off with a guess like "abyss" and there is only one 's', they shouldn't be tricked by the game.
- brewdad 5y agoNot to mention, if you play on hard mode, using that non-existent second 's' is now required. I get that this implementation doesn't have a hard mode, but most of my friends play in hard mode, in practice, even if the box isn't ticked on.
- airstrike 5y agoYou may disagree, but you're still wrong.
- conradludgate 5y ago>> without it the game is basically useless This is what I am disagreeing with. It's not useless. I have and can play it just fine without that information. I already have a fix implemented, but it was an extreme statement that I was saying is wrong
- airstrike 5y agoBut that's the thing, you can't "play it just fine". You can play a broken version of the game. Nobody is interested in a game that is 90% correct. And then on top of that you're being defensive when you receive very valid feedback instead of gladly accepting it. What's the point of even posting to HN if you're not welcoming feedback?
- conradludgate 5y agoWhen did I not accept the feedback? I fixed it. I said it was interesting. I didn't accept that it was "unplayable" which is hyperbole
- csallen 5y agoYou come off as somewhat defensive, dismissive, uncaring. Which are normal and justifiable human emotions when someone is criticizing your creations. But "the crowd" really doesn't like to see them expressed. So it's a good rule of thumb when posting these things in public to err on the side of being gracious and grateful. Like it or not, it's just good PR.
- conradludgate 5y agoI agree in a sense, but I was initially responding to someone who said the game was "useless" without this, which in my experience is just not true and rude itself (and most people I know don't understand the rules of how it handles doubles) The "didn't care" part was referring to my initial research, and not the fix. In my top level comment, I mentioned this was a quick couple hour project. I didn't mind the initial criticism. Like I said before, I found it interesting.
- csallen 5y agoI think that's all true, but also doesn't contradict anything I said in my original comment unfortunately. You have good reasons for saying/doing these things, but the impression you give off is still the impression you give off. If you want it to be a good impression, the trick is to ignore slightly rude comments, avoid mentioning that you "didn't care" initially, avoid talking about how little effort you put into the project, etc. People are going to (correctly?) assume this is defensiveness.
- puffoflogic 5y ago> Nobody is interested in a game that is 90% correct. I tend to agree for myself, but at least one publisher (Paradox) has built a very successful business on the opposite assumption!
- colinmhayes 5y agoIt's a fact that this implementation is "useless" without correct behavior for repeated letters? Seems like most people wouldn't even notice.
- airstrike 5y agoIt's like implementing a chess game except your knight moves 1 square forward + 1 square to the side instead of 1+2. Sure, you can play it, but the game is wrong.
- colinmhayes 5y agoMore like a chess game where you can't do en passant. I don't think that makes it useless.
- pxx 5y agoWhich makes it not chess; i.e. not fit for purpose. And this omission is more on the scale of missing castling than en passant. Some people who futz with two or so moves will think it's "fine" but it's missing something critical.
- natrys 5y agoFunny that you mention castling. Most of chess rules were consolidated back in 1500s with barely nothing needing change since. Still, every now and then some absurdity ensues leading to rules change, like the time when FIDE was forced to review the wordings on castle: https://old.reddit.com/r/chess/comments/lz0w9w/the_puzzle_which_forced_fide_to_change_the_rules/ https://old.reddit.com/r/chess/comments/lz0w9w/the_puzzle_wh... Question: Did people not use to play chess before 1972? If every tiny incompatibility with the specs make the game different, then surely people before 1972 were playing a different game? And that's just chess, pretty much every major games see changes in their ruleset practically every year. You are obviously going to say chess is whatever the rule is in _current year_, sidestepping that philosophical examination. I don't want to get into that either when the bigger problem is in the claim that any deviation makes it "not fit for purpose". If the purpose of a game is to conform perfectly to a spec defined by someone else, then everyone playing football for fun with makeshift goal posts everyday in the field near my house mustn't have gotten the memo. Exactly how jaded must programmers be from having to follow client's specification all the time to have this outlook?
- furyofantares 5y agoI get 3 quite often, and it's a major part of the game, and probably the most fun/interesting consideration.