3 ms·
If you’re talking about games, I agree, and there are multiple reasons, but generally speaking for viz or pure rendering or other cases, the budget might be big
by dahart 5y ago
If you’re talking about games, I agree, and there are multiple reasons, but generally speaking for viz or pure rendering or other cases, the budget might be bigger than you think. I’ve implemented real time transparency + path tracing in OptiX. Depends on your quality goals and denoiser options too, but several billion rays per second is a lot.