4 ms·
As somebody who bought a Steam Link and tried to use it to stream games over a cat6 local network, the idea that Stadia would ever be successful was kind of lau
by thrower123 5y ago
As somebody who bought a Steam Link and tried to use it to stream games over a cat6 local network, the idea that Stadia would ever be successful was kind of laughable.
- 1_player 5y agoI've had people on Reddit and on here trying to convince me Google were able to beat and zero latency. In other words that they discovered faster than light communication. Spoiler alert: they didn't.
- adriancr 5y agoWhen you're playing online games, MMOs for example, you still incur the cost of latency to the server, games tend to hide that in various ways. Google servers are much closer if not in the same datacenter as the game servers... network latency between them is negligible So, (local input -> network delay -> reply / do graphics locally) == (local input -> network delay -> remote processing -> reply with h264 video). As such it's not going to affect things as much as local steam play which also works pretty well on local lan.