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Agreed. I have written some video games that work across several platforms and in my experience, GNU/Linux was the easiest platform to handle by far. > though
by seba_dos1 5y ago
Agreed. I have written some video games that work across several platforms and in my experience, GNU/Linux was the easiest platform to handle by far.
> though less so when cross-compiling to different architectures
If what you develop isn't very expensive to compile, cross-compiling can be super easy as well - you can just `docker run` a foreign architecture image with qemu-user and have it work exactly the same as it would natively (just much slower).