5 ms·
The up arrow to store was the biggest problem for me. I ended up doing this about 10 times in about 40 pieces, just because it's muscle memory from Tetris.
by ralferoo 5y ago
The up arrow to store was the biggest problem for me. I ended up doing this about 10 times in about 40 pieces, just because it's muscle memory from Tetris.
- IYasha 5y agoSame here. Also, such games would certainly benefit from single-hand operation in mind. I'd prefer UP for rotation, DOWN for drop, and, maybe, PgUP/DN for L/R rotation, END for hold. And similarly on the WASD side of the keyboard, so either hand may be used optionally. Or even for one-keyboard multiplayer. )