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SNES platformers ran at 60 fps in almost every game, and definitely every Mario game, SM64 was the sole exception. SMO was also 60 fps. There is no category o
by fishtacos 5y ago
SNES platformers ran at 60 fps in almost every game, and definitely every Mario game, SM64 was the sole exception. SMO was also 60 fps.
There is no category of games that would not improve in playability from 30 to 60 fps.
Not trying to be argumentative here. As mentioned upthread, I own 2 Switch consoles and the difference between 30 and 60 fps when running the same or similar games are stark. Perhaps i'm more sensitive than others.
- farmerbb 5y agoSuper Mario Sunshine on the GameCube also ran at 30fps.
- philliphaydon 5y agoIt’s just slower moving games it’s less noticeable. I have 2 switches and I really can’t pick up Xbox or PS anymore. Except my dying wait for elden ring. But yeah. I think minimum 60fps but depending on the game 30 is fine especially if it’s super fun.
- skhr0680 5y agoSMW had a lot of slowdown on real hardware