3 ms·
This has been a thing for a long time, just not with generative ML models - most solutions use rule-based procedural generation. A large fraction of trees in ga
by jowday 5y ago
This has been a thing for a long time, just not with generative ML models - most solutions use rule-based procedural generation. A large fraction of trees in games have been generated this way since the mid 2000s - see https://en.wikipedia.org/wiki/SpeedTree https://en.wikipedia.org/wiki/SpeedTree