4 ms·
You obviously didn't grow up in the shareware gaming days. All the old Apogee classics (Wolfenstein, Commander Keen, etc) were 1 episode teasers that required
by delackner 15y ago
You obviously didn't grow up in the shareware gaming days. All the old Apogee classics (Wolfenstein, Commander Keen, etc) were 1 episode teasers that required you to pay to play the remainder of the game.
- younata 15y agoThat would explain the downvotes, thank you.
- jemfinch 15y agoAnd Doom, and Quake, and Quake3, and Unreal Tournament...
- sambeau 15y agoI have to say that they (or more rightly Doom) were a revelation at the time: cripple-ware that wasn't crippled. Most cripple-ware wouldn't give you a fully-functioning product: save didn't work, print had "UNREGISTERED" (or worse) emblazoned over it. Having a great, polished level for free and the opportunity of buying more isn't my idea of crippleware. There is no feeling of being cheated and no "if only".