3 ms·
Have you tried PICO-8? https://www.lexaloffle.com/pico-8.php https://www.lexaloffle.com/pico-8.php Not a computer but I think embodies a lot of the open-ended
by vore 5y ago
Have you tried PICO-8? https://www.lexaloffle.com/pico-8.php https://www.lexaloffle.com/pico-8.php
Not a computer but I think embodies a lot of the open-ended creativity of the Apple II.
- boffinAudio 5y agoPICO-8 is awesome, and you can run it on lots of inexpensive hardware for even more awesome!
- jacknews 5y agoAlso TIC-80. The only problem with these is that, other than using lua instead of Basic or assembler, they are a little too literal an interpretation of "give me the same experience as when I was a kid".
- discardedrefuse 5y agoIf OP wants to make game dev the focus, then PICO-8 or TIC-80 is the way to go. Their constraints are a good thing when you don't know what you don't know. With the asset pipeline built in, you don't get bogged down researching pixel editors and libraries for importing sprite sheets or map tiles. You can get things drawn on the screen satisfyingly FAST.