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I think the reason people are bringing this up in this thread is because even though it seems obvious to you, this website doesn't seem to make the distinction.
by p1necone 5y ago
I think the reason people are bringing this up in this thread is because even though it seems obvious to you, this website doesn't seem to make the distinction.
It just treats every instance of what it's decided are "dark patterns" as bad, regardless of whether they're being used maliciously or not.
- ZeroGravitas 5y agoI dont know if they added it very recently, but they have a definition right at the top: > Definition: A gaming dark pattern is something that is deliberately added to a game to cause an unwanted negative experience for the player with a positive outcome for the game developer.
- tomcatfish 5y agoI don't think this solves all of it since it makes some weird assumptions. Does the developer really say "Hmmm, I want to cause an unwanted negative experience for the player" before adding lootboxes? I am pretty sure they don't, so this definition is not a very good one. OTOH, maybe just changing "to cause" to "that causes" would clean this up quite a bit by removing the assumption I disagree with, so maybe it's just in the way I read it. Note: In my opinion, it's perfectly fine to say "this is tough to define but I can try to say 'yes' or 'no' to specific examples". It's also acceptable to me to admin (as you have to for some words) that a word doesn't have a real definition but is rather the product of confusion or convenience.